Category: Uncategorized

  • Elements and Principles of Design Introduction When I first started out as an illustrator, no one ever sat me down and explained the elements and principles of design. I wish they had. These concepts aren’t just academic theory, they’re the practical tools that help you see images more clearly, create with more intention, and talk…

  • Wally Wood’s “22 Panels That Always Work” serves as a vital resource for comic book artists, providing dynamic visual storytelling techniques. It helps both beginners and experienced creators break free from common pitfalls in framing and offers fresh perspectives when creativity wanes. This guide encourages exploring diverse storytelling methods in comics.

  • People often imagine that illustrators wake up with a fully formed idea, sit down with a cup of coffee, and immediately start producing finished artwork. I wish it worked like that, but the truth is far more interesting. Professional illustrators rarely leap straight from idea to final art. There’s a whole bunch of steps in…

  • Aizu Wakamatsu Japan has become one of my favourite places to explore, and this year I was lucky enough to return for my sixth trip. Each visit feels fresh, whether I’m wandering through ancient temples, weaving through neon‑lit laneways, or simply soaking up the rhythm of everyday life. This time, though, I travelled with a…

  • As someone who often works on my illustrations in public spaces—whether it’s my local café, an airport lounge, or mid-journey on a train—I’ve come to expect a certain kind of conversation. People spot the sketchbook, the watercolours, the characters taking shape, and inevitably ask: “Are you working on a book?” Sketching on a train (2024)…

  • As an illustrator and storyteller, I’ve always been drawn to the wisdom handed down by creative legends—those rare individuals who manage to distil complex ideas into deceptively simple truths. Whether it’s Wally Wood’s iconic “22 Panels That Always Work”, the foundational Elements and Principles of Design, or Pixar’s 22 Rules of Storytelling, these are the…

  • One of the most common questions I get asked is, “Where do your ideas come from?” Like many illustrators, I stay open to inspiration in everyday life. But for my graphic novel series Divi & Frey, I had to take that to a whole new level—turning daily moments into full-blown adventures. To create the Paris-based…

  • Paris is often described as magical. For me, it was creatively catalytic. Rosamond McCulloch studio building, Cité Internationale des Arts, Paris (Dec 2023) In early development for Divi and Frey and the Curse of Anubis, Book One of the series, I lived and worked at the Cité Internationale des Arts as part of the University…

  • Some days you wake up to interesting requests from across the globe. Back in February I received a lovely request from a school in North Carolina to us the cover image for my ‘Hello!’ book on a fundraising tee-shirt for their International Festival. As a very culturally diverse school they identified with the concepts of…

  • I have been having some fun working on a new project. This one has allowed me to combine traditional illustration techniques with digital work. Loads of fun and I am very happy with the results so far.